The study of game theory is a relatively new field, having only been formally developed in the early 20th century. Nevertheless, game theory has already had a profound impact on a wide variety of disciplines, from economics and political science to biology and psychology.

One of the most important aspects of game theory is its ability to help us understand and predict human behavior. Because game theory provides a framework for analyzing interactions between people, it can be used to study everything from simple games like rock-paper-scissors to complex economic interactions.

Best Books On Game Theory

If you’re interested in learning more about game theory, there are a number of excellent books available on the subject. Here are the best books on game theory:

The Art of Strategy: A Game Theorist's Guide to Success in Business and Life

The Art of Strategy: A Game Theorist's Guide to Success in Business and Life
747 Reviews
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  • W. W. Norton & Company
  • Dixit, Avinash K. (Author)
  • English (Publication Language)
  • 512 Pages - 01/04/2010 (Publication Date) - W. W. Norton & Company (Publisher)

The Art of Strategy is number one best book on game theory in our list. It is authored by Avinash K. Dixit and Barry J. Nalebuff. This book provide readers with a comprehensive guide to game theory and its applications to real-world scenarios. The book covers a wide range of topics, from the basic principles of game theory to more advanced concepts such as backward induction and Nash equilibrium. In addition, the authors discuss a variety of applications of game theory, ranging from economics to politics. The authors also discuss the use of game theory in real-world situations, such as the 2008 financial crisis. Overall, The Art of Strategy is an accessible and well-rounded introduction to game theory that is sure to appeal to readers with a variety of interests.


Introducing Game Theory: A Graphic Guide (Graphic Guides)

Introducing Game Theory: A Graphic Guide (Graphic Guides)
375 Reviews
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  • Amazon Kindle Edition
  • Pastine, Ivan (Author)
  • English (Publication Language)
  • 269 Pages - 03/02/2017 (Publication Date) - Icon Books (Publisher)

Introducing Game Theory: A Graphic Guide is a refreshing and entertaining introduction to game theory, the mathematical study of strategic decision-making. This book is one of the best book on game theory for beginners. It is written by Ivan Pastine and Tuvana Pastine, two experts in the field, the book uses a graphic novel format to make the concepts of game theory more accessible and engaging. The book covers a range of topics, from the basics of game theory to more advanced concepts such as Nash equilibria and Prisoner's Dilemma. With its clear and concise explanations, Introducing Game Theory: A Graphic Guide is the perfect book for anyone looking to learn more about this fascinating subject.


Game Theory 101: The Complete Textbook

Game Theory 101: The Complete Textbook
320 Reviews
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  • Amazon Kindle Edition
  • Spaniel, William (Author)
  • English (Publication Language)
  • 278 Pages - 09/03/2011 (Publication Date)

Game Theory 101: The Complete Textbook is a book that provides an introduction to game theory and its applications. The author of this book is William Spaniel, a PhD in political science and he is considered an expert on this subject. The book covers a range of topics, including monopoly theory, oligopoly theory, capital markets, and evolutionary game theory. The book also includes a number of exercises and examples to illustrate the concepts covered.


Theory of Fun for Game Design

Theory of Fun for Game Design
318 Reviews
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  • Amazon Kindle Edition
  • Koster, Raph (Author)
  • English (Publication Language)
  • 299 Pages - 11/08/2013 (Publication Date) - O'Reilly Media (Publisher)

In his book, Theory of Fun for Game Design, Raph Koster discusses how games can be designed to be both fun and educational. He begins by discussing the concept of 'play' and how it is essential to human development. Play is something that is done for its own sake, not in order to achieve some other goal. It is voluntary and enjoyable, and it helps us to learn and explore our world.
Koster then goes on to discuss how games can be used to teach us about our world and ourselves. He argues that games are a powerful tool for learning because they engage us emotionally and mentally, and they allow us to experiment with different ideas and scenarios. Games can also be used to teach us about cooperation and competition, and to help us develop problem-solving skills.
Koster concludes by discussing the importance of designing games that are both fun and educational. He argues that games should be designed to challenge us and to motivate us to keep playing. They should also be designed to teach us something about ourselves and the world around us.


Prisoner's Dilemma: John von Neumann, Game Theory, and the Puzzle of the Bomb

Prisoner's Dilemma: John von Neumann, Game Theory, and the Puzzle of the Bomb
213 Reviews
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  • Science
  • Biography
  • William Poundstone
  • Prisoner's Dilemma

The Prisoner's Dilemma authored by William Poundstone, focuses on the work of John von Neumann in the field of game theory. The book Prisoner's Dilemma tells the story of how game theory was developed by mathematician John von Neumann and how it was used to analyze the Cold War nuclear arms race. One of the most well-known games that he created is called Prisoner's Dilemma. This game can be used to model many situations where two people or groups of people have to make decisions on what to do without knowing what the other person or group will do.
In this game, two prisoners are arrested for committing a crime together and are separated so that they can't communicate with each other before they are interrogated separately. The interrogator tells both prisoners that if one testifies against the other.
This book discusses how game theory is used in a wide variety of real-world situations, from arms races to economic competition.


The Infinite Game

The Infinite Game
4,992 Reviews
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  • Hardcover Book
  • Sinek, Simon (Author)
  • English (Publication Language)
  • 272 Pages - 10/15/2019 (Publication Date) - Portfolio (Publisher)

In The Infinite Game, Simon Sinek uses game theory concepts, and explores the idea that there are two kinds of games: finite and infinite. Finite games have a defined set of rules, boundaries, and winners and losers, while infinite games are played in order to keep playing.
Sinek argues that businesses need to operate like infinite games, in which the goal is not to beat the competition, but to keep everyone playing. He explains that businesses need to focus on creating a compelling purpose, building trust, and investing in their people.
The book on game theory offers insights into how businesses can create a more purpose-driven culture and become more successful in the long-term.


Who Gets What ― and Why: The New Economics of Matchmaking and Market Design

Who Gets What ― and Why: The New Economics of Matchmaking and Market Design
196 Reviews
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  • Mariner Books
  • Roth, Alvin E. (Author)
  • English (Publication Language)
  • 272 Pages - 06/07/2016 (Publication Date) - Eamon Dolan/Mariner Books (Publisher)

In Who Gets What and Why, Alvin E. Roth uses game theory to explore how different economic systems function. He begins by discussing how different systems can be compared using a simple model of two people trying to trade a good. He then looks at how more complex systems can be analyzed using game theory. Roth applies game theory to different economic systems, including market systems, government systems, and systems with multiple players. He also looks at how game theory can be used to understand social interactions, such as voting and marriage. Finally, Roth discusses how game theory can be used to design new economic systems.


Theory of Games and Economic Behavior: 60th Anniversary Commemorative Edition

Theory of Games and Economic Behavior: 60th Anniversary Commemorative Edition
171 Reviews
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  • Amazon Kindle Edition
  • Neumann, John von (Author)
  • English (Publication Language)
  • 1295 Pages - 03/19/2007 (Publication Date) - Princeton University Press (Publisher)

In the book Theory of Games and Economic Behavior, the author John von Neumann and co-author Oskar Morgenstern attempt to create a mathematical theory of economic behavior and games of strategy. They define a game as 'any conflict between two or more individuals whose aims are in conflict and who interact with each other.' They use a variety of mathematical tools to analyze how people make decisions in games and how those decisions impact the outcome of the game.
The book is divided into four parts. The first part introduces the reader to the concept of game theory and its history. The second part presents the mathematical tools used to analyze games. The third part applies game theory to specific economic situations, such as monopoly, bargaining, and auctions. The fourth and final part discusses some of the limitations of game theory and possible future directions for research.


The Predictioneer's Game: Using the Logic of Brazen Self-Interest to See and Shape the Future

The Predictioneer's Game: Using the Logic of Brazen Self-Interest to See and Shape the Future
142 Reviews
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  • Amazon Kindle Edition
  • De Mesquita, Bruce Bueno (Author)
  • English (Publication Language)
  • 290 Pages - 09/21/2009 (Publication Date) - Random House (Publisher)

The Predictioneer's Game is a book about how to use game theory to make better predictions about the future. It is written by Bruce Bueno de Mesquita, a professor of political science at New York University.
The book begins with a brief history of game theory and its development. Game theory is a way of modeling interactions between two or more people or groups in order to understand how they might behave in the future. It is often used in economics, but can be applied to any situation where there is competition or cooperation.
Bueno de Mesquita then describes how game theory can be used to make better predictions. He gives several examples of how game theory has been used to predict everything from the outcome of elections to the behavior of terrorists. He also describes how game theory can be used to make better decisions in business and in life.
The book is full of real-world examples and is easy to read. It is an excellent introduction to game theory and its applications.


Model Thinker

Model Thinker
374 Reviews
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  • Page, Scott E. (Author)
  • English (Publication Language)
  • 464 Pages - 03/16/2021 (Publication Date) - Basic Books (Publisher)

In Model Thinker, social scientist Scott E. Page demonstrates how to build the complex, adaptive systems that drive reality. By learning to think like a modeler, you can turn data into insights, leverage collaboration, and anticipate the future.
Full of examples from history and current events—including the outbreak of the Ebola virus and the success of Google’s self-driving car—Page shows us how to think about, design, and test models. He reveals the limitations of traditional 'math-only' approaches and offers a new, more holistic way of understanding and analyzing data. With the power of modeling, you will be able to make more informed decisions, solve complex problems, and create a brighter future.

These are the best books on game theory to read. Each one offers a different perspective on the subject, so you can choose the one that best suits your needs. Whether you’re a beginner or an expert, you’ll find something valuable in these books. Hope this helped you find what you were looking for. Wish you the best. Cheers, Team Ranking Books.

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